The benefit of using a shotgun is that it gives me an opportunity to swap Intergalactic Ken for a shotgun hero if both my weapons are shotguns. A few weapons I am considering are Founders Quickshot, Popshot, Xenon Bow (Not sure if it can kill fast enough to be useful, but the pierce and range is nice), Founders Deconstructor (Still trying to find more info about this before I dump my Perkups on this weapon), Stampede, or pretty much any other weapon. Here is the question : What weapon would you suggest I use for smasher killing. I know I am writing a lot, which probably isnt needed, but I wanted to explain my build, so you guys can suggest something that works with this build. I might leave him if I feel like I am dying too fast, but I am willing to experiment with that support slot. Santa’s Little Helper shoots out presents, and doesn’t consume ammo. Still, Pulsar 9000 does kill a lot of enemies in one go, so the energy shield isn't bad. The paid version of Fortnite has a couple of new weapons: Santa’s Little Helper and the Popshot Shotgun. It will probably make me more squishy, but I think at PL 160 4x missions, I'm squishy no matter what I do. So my current plan is to find a shotgun that is good against smashers, and maybe replace Intergalactic Ken with a shotgun hero to get 17% more shotgun damage, which will also help my Pulsar 9000. I just don't like using it against single target bullet sponges like Smashers because it really drains that energy ammo fast. I know I am comparing a PL 130 Quickshot to PL 144 Pulsar 9000, but the Pulsar just does so much better damage even against smashers. Shock tower is more to knock and stun enemies.Ĭurrently I am using a Founders Quickshot as I saw Beast's video about how good it was, but I am left a little underwhelmed. For anyone interested, the Teddy and Sesmic Smash still do pretty good damage in PL 160 4x missions. I don't want to reduce my ability damage because then it will be useless in high twine. I can remove Intergalactic Ken and replace it with a weapon damage hero, but that's about it. The kicker is that I am limited in my support slots. However, when playing 4x 160PL missions, especially against smashers, I need a weapon with some oomph. The chain damage practically gives all my skills, abilities and weapons a 23% damage boost in addition to them being energy, so it mitigates some of the damage penalty from fighting elemental enemies. Now, this build wrecks most of high twine. Main weapon of choice : Pulsar 9000 - PL144. As Cyberclops all my abilities are energy, my turrets are energy, and all my weapons are energy. Intergalactic Ken - Still experimenting with him. I considered using Trailblazer Quinn for more Teddy damage, but felt that its better to sacrifice 14.5% damage if it means my Sesmic Smash is stronger. Gunshoe - Boosts Teddy and Shocktower damage.Īzalea Clark - Boost the damage of all my skills including Sesmic Smash, which I love. I am currently running a Cyberclops Teddy build.Įnforcer Grizzly - For longer duration on Teddy.įragment Flurry Jess - For lower downtime between Teddy.
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